February 6, 2010
Well it might not mean anything to you but this terrain is the first object rendered with my new engine “areiadne2” which is going to accommodate Mesartian. While this is just a flat terrain, it’s actually rendered in fashion: It’s running on a full scale entity manager (scenegraph) with automatic resource management and attachable renderers. Zero memory leaks FTW!

Well it might not mean anything to you but this terrain is the first object rendered with my new engine “areiadne2” which is going to accommodate Mesartian. While this is just a flat terrain, it’s actually rendered in fashion: It’s running on a full scale entity manager (scenegraph) with automatic resource management and attachable renderers. Zero memory leaks FTW!